Labrynth is a game told to me by Andrei Lebedev. The idea is that a moderator creates a map that consists of walls thus forming a kind of a maze. The players tell the moderator which way they want to move and the moderator tells them how what they found. The winner is the player who brings the treasure out first.
Andrei shared an example map with me but I'm not ready to share it with eveyrone else until we've tried it.
You might also find the following few notes helpful:
- Everybody starts at the same spot (Start) and should finish there with the treasure.
- Everyone starts with the 3 bullets to shoot, 3 mines to break walls, and 3 packs of cement to build walls.
- When there is your turn, you can break a wall by using a mine, or build a wall by using a pack of cement, or you can shoot by using one bullet, or you can move one step, or you can stay. To do so, you need to say a direction (left, right, up, down). The letters A-F are on the top, the numbers 1-6 are on the left. You will know the result only after the action.
- Outside walls (black) cannot be broken.
- When you get to a hole, you move to another one immediately. Your next turn will start at the new location. Moderator does not tell you where your new location is. This is something you will need to figure out on your own. If you "stay" and you are in a hole, you will move to the next one (the same for a river).
- If you are shot, you will skip 3 turns and your treasure (if you got it) could be taken by anyone who moved to the same spot.